How does your
product use or challenge conventions and how does it represent social groups or
issues?
Our film intro sequence genre was based around the genre of Horror.
In particular a
horror film focused around the subject of demonic possession.
Typically we can
break down these conventions into two main categories - technical and symbolic.
Technical codes are
the way in which equipment is used to tell a story for example camera work in a
film and post editing.
And Symbolic codes
which relate to imagery within the film that represents a meaning, mood,
emotion or narrative.
Let's have a look at
the symbolic codes first and focus on how we introduced our audience to the
film intro.
We began by
showcasing our production logo which in it's very design has a dark and ominous
feel.
Combined with eerie
soundscape and intermittent rumbles of thunder, the audience is being
introduced very early to what will lay ahead.
Our logo fades and
the film title is revealed showcasing slow dolly away from the camera in a very
controlled movement.
This adds to the
slow tension that is building and the title fades to black.
From a production
point of view we ensured our mise-en-scene throughout the pre and post
production process.
We followed the
convention of setting our film intro within a private residence.
Such settings are
often used in many films of this genre and paranormal action takes place in
bedrooms, basements and other areas of a house.
As the film intro
starts we slowly fade from black and follow a maid walking through the
corridors of the house.
We worked closely
with the genre conventions by ensuring our protagonist was a female. Although gender representation in horror has
been very stereotypical where females are seen as the poor vulnerable victims,
we wanted to maintain this convention as we found that there was more of an
emotional connection to be made with a female character.
As our protagonist
May is involved in her daily duties the audience learns she is just a normal
average down to earth character who we suspect will be thrust into something
horrific in the near future.
We followed a few
technical codes often seen in films of this genre. Firstly utilising the
third/person over the shoulder viewpoint. This takes the audience along with
protagonist as she walks through the building and outside where she gets into a
golf cart. The camera framing remains in general in this way.
All our shots were
fully stabilised and smooth in their motion so as to provide a more cinematic
appearance for the audience. This we felt was very important in order to create
a sense of professionalism for the viewer. The sound we used ranged from natural
sound effects dietetic and non-diegetic along with some special effect noises
that comprised of ghostly whispers, cackling and screams. These sounds are
presented to the viewer towards the end of the film intro when the protagonist
is being possessed by a demon that is contained within a the idol portrait. At
this point the camera movement changes from the following dolly to a shot
reverse shot sequence between the idol and the protagonist May.
This scene takes
follows the conventions of our genre when a subject is being possessed. The
body begins to shake along with rapid eye movements. Our use of audio and
gradually making the gain louder added to the impact of this part of the film.
The antagonist which is actually an unseen spirit in the form of the an idol
eventually takes over our protagonist, as seen by her eyes turning black.
Our props consisted
simply of the idol head as we wanted to keep things very genuine and real and
not overly fake or staged. As we were working closely with the conventions we
realised there were little in the way of props needed. Even our choice of costume
was true to the occupation of our protagonist.
During the post
production editing phase we wanted the product to continue to have a
professional cinematic appearance. This decision affected our choice of colour
grade which fell into the cool spectrum of colours where the shadows and
highlights were brought to the 3600k temperature range and slightly
desaturated. This tone resembled that of the film The Ring and creates a more
"dead" lifeless appearance. We also added a cinematic crop aspect
ratio to further the wide screen cinema experience.
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